The Crown by the Dark

Session 3 - Dwarves, Thugs and Falling Wardrobes

11:24 PM, Sunday, 20th Neth 4714
The party leaves the Crazy Horse heading back to their temporary home after a strange and exhausting night. Pelted with the never ending rain that gives the district its name, The Crying Ward, the party arrives at the Safe House to discover Alice sitting comfortably at a table sipping a glass of wine. Behind her is her ever present Golem “friend” and to either side of her is two new faces, a dashing looking male human, and a large figure with a black scarf covering his face and grey hat.

The party learn that the reason for Alice’s impromptu meeting is to inform them that the Syndicate is getting impatient with their lack of progress towards bringing down Jandis and the rebels. She warns them that they should push things along and offers two new recruits to aid them in their goal.

The two new members introduce themselves as Martell, a male human rogue, and Lael, a male tiefling cleric. Once introductions are made the party begins discussing their plans. After some back and forth it becomes clear that Alice and the Syndicate are justified in their displeasure at the group’s lack of progress. The group has no information on Jandis’ appearance, employees, his base of operations or even who his enemies and friends are. With that in mind the group decides it’s time to push things along.

Martell reasons that if Jandis is in control of the ward then he must have a hand in most of the commerce, both legal and illegal, and therefore must have a way to import things in. The most logical way for him to do that is through the docks. The group decides that it’s time they checked out the docks.

12:25 AM, Moonday, 21st Neth 4714
On the way out the group bump into Bobrick, who somehow managed to find their location and thus learning that the Safe House isn’t as safe as they first assumed. He offers to show them the way to Senalyns home. The group head North-East along Harbour Road to the Rowan’s Breadshop pick up Senalyn and head to the dock.

12:45 AM, Moonday, 21st Neth 4714
Split into two groups, with Herman (disguised as a spritely old lady), Martell and Lael (disguised as a noble male elf) leading the way, and the Vaus, Senalyn and Sss following 20 feet behind. The party heads back South-West along Harbour Road towards the docks. After several minutes the front group members are approached by three armoured and armed human men, perhaps assuming that the group is an easy target for robbery. After some threatening words from the thugs Vaus reveals himself from the shadows and approaches the group, removing his hood and revealing himself as a tiefling, and threatens to eat the thugs’ faces. The thugs run away as fast as they can. The group then returns to their original groups and continue to the docks.

1:01 AM, Moonday, 21st Neth 4714
The group arrives at a 30 foot wall surrounding the docks made out of carved stone, different from the walls surrounding those separating the wards. Lael, Herman and Martell approach the gate where two dwarves, in mail armour and axes strapped to their sides, are standing guard. The dwarves initially react aggressively, informing the group that this is a private dock and that “Jandis can shove his offer up his ass”. Martell successfully calms the dwarves down and offers the groups help with Jandis. One of the dwarven guards leaves returning shortly later with another dwarf with a thick black beard and several gold chains around his neck, presumably the leader. The new dwarf introduces himself as Arga and agrees to talk about the offer to help with Jandis in the morning, but expresses his concern at what an old lady, scrawny elf and pretty human can do to help them.

1:37 AM, Moonday, 21st Neth 4714
The group splits up and leaves the docks, with Senalyn being escorted by Herman back to the Rowan’s Breadshop, Lael and Martell deciding to each go off and explore the ward and the rest of the group heading to the Safe House.

1:55 AM, Moonday, 21st Neth 4714
After escorting Senalyn most of the way to the Bakery, Herman notices the thugs from earlier hiding and talking in whispers in a laneway nearby. Sneaking up in order to listen in on their conversation, Herman spots roughly half a dozen thugs. One of the thugs from earlier mentions to the others that Jandis is offering a big reward to any who can kill the tiefling. Herman decides that he should warn the rest of the group but can’t risk losing the thugs. He decides to improvise and magically light up the sky. Unfortunately for Herman the rest of the group does not notice the lights (and wouldn’t know what they mean even if they had) but the thugs do. Spotting Herman in the shadows three of the thugs confront him and ask what he’s doing there. Again improvising Herman burst out into a wonderful tale, attempting to use his charm to dissuade the thugs from shanking him. Unfortunately again for Herman the thugs aren’t interested in his story and decide to attack him. Acting quickly Herman tries one last trick and creates a sound of yells coming from a nearby laneway and although the sounds do not dissuade the thugs from attacking him, he get the attention of Martell and Lael.

Suddenly a large explosion blows back the thugs and Herman, knocking them to the ground. Two thugs regain their feet before anyone else is able to react and run off. Before the third thug can do the same Herman throws two daggers with the intention of restraining the thug to the wall. The first dagger misses entirely and the second hits but doesn’t have enough force to go through the thugs hand and stick into the wall. Lael enters the fray from the laneway where Herman had created the sound and cast command on the last remaining thug, ordering him to halt, with the intention of taking him back to the Safe House and interrogating him for information about Jandis and the thugs. Before any of that can happen though a large creature burst out of the shadows behind the thug and tears him apart, then turns away and runs back into the shadows. Lael quickly runs after the beast but after a while the beast notices that it’s being followed and turns around and screams at Lael, then turns and continues to flee. Deciding it best to rendezvous with the rest of the group before attempting to engage with the beast, Lael leaves and heads back to the Safe House.

2:00 AM, Moonday, 21st Neth 4714
Meanwhile Martell has arrived on the scene of the messy murder and decides to hide in the shadows and observe how the guards deal with the murder. After a while some guards show up to investigate and one of them spots Martell hiding nearby. Martell convinces the guard that he was on his way home and the guard offers to escort him. He decides that walking towards the Rowan’s Breadshop would give him enough time to come up with a plan to lose the guard. One the way Martell eventually convinces the guard that he’s close to home and safe. Once the guard heads back, Martell returns to the site of the murder and this time is able to successfully hide and listen in on the guards. He hears one guard mention Jandis and that he believes it was Jandis’ men who were responsible for killing the thug.

Lael heading back to the Safe House gets spotted by a guard and lies to him, saying that he was just out looking for a temple as he was new to the city and needed to find some solace. The guard believes the lie and tells him that he should look in the morning and to head back home as it was dangerous to be out tonight.

2:15 AM, Moonday, 21st Neth 4714
Once everyone, except Senalyn, is back at the Safe House Herman, Lael and Martell describe to the rest of members present what had happened, including the conversation he overheard of Jandis putting a price on Vaus’ head.

The group discusses the importance of having some kind of magical signal. Using the Dancing Lights and Ghost Sound spells the group decides on the following:

Red Light: “Do not come in this direction”
Green light: “Come in this direction”
Blue light: “Scatter”
Morpork owl hoot: “Come in this direction”

3:01 AM, Moonday, 21st Neth 4714
After a tiring day and night the party finally decides to get some sleep.

8:00 AM, Moonday, 21st Neth 4714
Vaus and Lael wake up before the rest of the group. Lael decides to go inform Senalyn that the group is planning to meet at the Crazy Horse at noon.

8:12 AM, Moonday, 21st Neth 4714
Lael arrives at Rowan’s Breadshop and decides to buy some bread, after purchasing some bread he hears a commotion outside. Once stepping outside he sees three thugs arriving at the Bakery. Assuming they’re Jandis’ men Lael decides to try to stall them. He offers one member bread but the thug knocks the bag out of Lael hands and aggressively tells him to move aside. Meanwhile the other two thugs move around Lael and into the store. With the situation getting out of hand and not wanting Senalyn to be murdered in her sleep, as it would be an inconvenience explaining that to Alice, Lael threatens the remaining thug (hostilely telling him to pick up the bread!) with the intention of either intimidating the thug to leave or starting a noisy fight that would wake up Senalyn. The thug opts for option 2 and attacks Lael, with a wicked slash of his sword cutting deep into Lael shoulder. Badly wounded and dazed by the attack Lael takes a wild swing at the thug, but misses completely and instead spins around in circles. With the situation out of hand suddenly a wooden chest falls from the sky grazing the thug. Noticing that it was Senalyn who had released the chest on to the unsuspecting thug, Lael quickly slicks away into the shadows.

12:00 PM, Moonday, 21st Neth 4714
Once everyone has arrived at the Crazy Horse, including Bobrick who was napping there, Senalyn voices her displeasure at Lael leading the thugs to her home. Lael explains that the thugs being at her home had nothing to do with him as the only time they had seen him was as a disguised elf the night before. Vaus mentions that the entire group needed a safe place to stay seeing as the “Safe House” was so easily located by Bobrick. It’s decided that the group would spend the day meeting with the dwarves and arranging things that are needed to get the Crazy Horse



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